I have been a lecturer for almost 10 years. I am an assistant professor ("Professor Doutor") at the Universidade de São Paulo since 2009, and before that, I worked at two private institutions. Currently, I teach in undergraduate courses of Computer Engineering and Design. I also believe in the use of game jams to teach project competencies, and to foster interdisciplinarity. I have organized a Global Game Jam site at the Universidade de São Paulo since 2013.
Since 2009, I lecture to engineering and design students about Game Programming and Design (as an optional course.) During one semester, we discuss concepts of game design and production, and work with the creation of board games and digital games.
Game jams can be used as a counterpart to other project-based learning techniques, in order to motivate students, as well as develop communication and other project-related skills. Since 2013 I organize a Global Game Jam site open to university students and the general public. I have also organized a workshop along with Bruno Campagnolo de Paula about the rapid development of game prototypes.
I have supervised a number of graduation projects, of undergraduate students from Computer Engineering and Design programs, related to human-computer interfaces, interactive technologies and game development. Some of them are: